FatMan Boo
FatMan Boo is a physics-packed jumping game with stunning visuals, kick-ass body weapons and non-stop humour. It’s not easy to be dynamic when you look like FatMan. But hey, who care’s! There are plenty of other methods to move forward… So hold your finger on the touch screen and let him jump like a ball in the funny world of
SailBook
SailBook is the ultimate logbook app four your iPad. Document your sailing and motor boat trips in a simple, quick and innovative way, either on board or later at home. Log your board activities and weather data Track your gps positions Save information about wind and wave Attach your pictures to the log Send logbook by email to familiy and...
Recent Work
As a software developer specialized on native iOS development we have worked in over 80 projects for diffe
iPhone & iPad
What makes Apple iPhone an ideal mobile?
Its distinguish features like 3.5 inch wide touch screen, 3 D processor, 32 GB flash drive, 3 mega pixels camera, virtual keyboard, and the Accelerometer that allows you to tilt and rotate contents, despite the multi-touch interface. iPhone uses fast 3G and Wi-Fi wireless to deliver a lot more than you can imagine.
iPhone Development Process
The path of iPhone development at Art & Bits consists of iPhone concept development to the AppStore release
Storyboard & Wireframe
We always recommend and assist our customers to build “wireframes” of an App idea that describes all the screens and the expected user interaction, together with the main features of the project. Creating wireframes for such a storyboard of the iPhone Native App views and screens is also a great way to brainstorm and verify the application flow.
UI Design & Prototype
Next step is one of the most important part of the iphone App development, which includes User Interface design and Prototype development each screen based on the concept and scope, which presents the simulation of how the actual application will look and how it will work on iphone. Our UI design and prototype development process involves Screens design as per the concept and client inputs as well as application requirements. It will be more focused on making it attractive as well as user-friendly without diluting the actual concept and involves branding of client product and services.
Actual Development
After the final planning we begin with the coding part. We are skilled in Apple’s developer tools like X-code, Cocoa Touch framework and Objective C. Leveraging the best of Apple’s technologies and using Cocoa’s APIs, our iPhone programmers create a tightly-integrated X-code development experience that makes adding animation, networking, appearance and behavior to applications.
Testing
With some prototype development we conduct testing and then go to get final approval from the prototypes. Some more testing is carried out during various stages of the development cycle that assures the right direction of functionality development. Checking for risks and bugs follows this procedure.
Finishing the Development
Our iPhone development team is strict on meeting optimum time-to-market periods. Our applications are original and innovative enough to cut through the hubbub of the App store.
